

INCLUDE_DIRECTORIES(${SHOOT_THE_MUSIC_SOURCE_DIR}/physics)


ADD_LIBRARY( common

             asynccaller
             battlefield
             boostservice
             buffer
             bullet
             clientinfo
             clientinfopacket
             clientinput
             clientinputpacket
             gameobject
             huffman
             loader
             mutex
             observable
             observer
             packet
             player
             saver
             serverinfo
             serverinfopacket
             serverstate
             serverstatepacket
             timepacket
             timer
             weapon )
             
             
TARGET_LINK_LIBRARIES( common

                       physics
                       boost_system-mt
                       boost_thread-mt )
